Job Description
Responsibilities
- Creating clean, high-quality 3D assets (e.g. environments, props, VFX, animation),
- Creating texture and UV maps,
- Creating environmental concept models and plans,
- Research and analyze the market for the concept, art, and game feelings.
Qualifications
- Min 2 years of experience in the game industry as a 3D Artist,
- Excellent command of 3D tools (e.g. Maya, Blender, ZBrush, Substance, Mudbox, SketchUp),
- Leadership experience for teams developing products is highly recommended,
- Good time-management skills,
- Good English communication skills are a must,
- Attention to detail,
- Flexible and focused on solutions,
- Organized and self-sufficient,
- Working experience with casual games is a plus,
- An avid gamer with a love for dreaming up worlds and experiences to discover and explore.
Join our team and be a part of an innovative and exciting journey, where you can contribute to the success of our software company and make a significant impact on millions of mobile users worldwide.