Job Description
What You’ll Be Doing
- Execute at every stage of the design lifecycle from ideation to delivery (e.g. storyboards, use cases, flows, wireframes, high-fidelity designs, mockups, prototypes, and more).
 - Define, document, and communicate design standards.
 - Design of information architecture and user flows.
 - Have a great understanding of UX concepts and common UI patterns.
 - Benchmark the market to stay on top of new trends.
 - Strong 2D illustration skills to create production-quality assets.
 - Implementation of UI assets and animations on Unity.
 - Understand models and tools to analyze gameplay and user behavior.
 
What You’ll Bring
- Minimum 3 years of experience in mobile games.
 - Knowledge of wireframe tools (e.g. Figma).
 - Expertise in Adobe Suite (PS, XD, Illustrator).
 - Preferred basic knowledge of game engines (e.g. Unity, Unreal Engine, Godot).
 - Attention to detail.
 - Excellent communication and problem-solving skills.
 - Organized and self-sufficient.
 
Join our team and be a part of an innovative and exciting journey, where you can contribute to the success of our software company and make a significant impact on millions of mobile users worldwide.